If the followers are not chasing, then the leader is teleported without affecting the followers’ positions. If they are chasing, then we perform a Transfer Player type function, bringing the party together and performing the chosen fade.
![rpg maker vx ace variables rpg maker vx ace variables](https://himeworks.com/blog/wp-content/uploads/2013/04/commonEventVariables1.jpg)
If the selected follower is not present (i.e. Important: Make sure you use plugin command “Follower 0” to reset, so that future Set Move Route commands will affect the party leader! The plugin command “Follower 0” causes default behavior of all Move Route event commands affecting the party leader. This effect will continue until resetting by using the following plugin command: the character following the party leader. The plugin command “Follower 1” will make all future Set Move Route commands affect the first follower, i.e.
![rpg maker vx ace variables rpg maker vx ace variables](https://m1.paperblog.com/i/236/2366808/scripts-galv-rpg-maker-vx-ace-L-y2B7Vl.jpeg)
Now you can easily make cool cutscenes involving the party’s followers and leader! It allows using these commands on any follower:
![rpg maker vx ace variables rpg maker vx ace variables](http://finalbossblues.com/wp-content/uploads/2012/03/coordvar2.png)
Tyruswoo’s Follower Control plugin allows greater control of party follower movement.